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<article article-type="research-article" dtd-version="1.3" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="ru"><front><journal-meta><journal-id journal-id-type="publisher-id">ntv</journal-id><journal-title-group><journal-title xml:lang="ru">Научно-технический вестник информационных технологий, механики и оптики</journal-title><trans-title-group xml:lang="en"><trans-title>Scientific and Technical Journal of Information Technologies, Mechanics and Optics</trans-title></trans-title-group></journal-title-group><issn pub-type="ppub">2226-1494</issn><issn pub-type="epub">2500-0373</issn><publisher><publisher-name>Университет ИТМО</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.17586/2226-1494-2024-24-5-758-769</article-id><article-id custom-type="elpub" pub-id-type="custom">ntv-142</article-id><article-categories><subj-group subj-group-type="heading"><subject>Research Article</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="ru"><subject>КОМПЬЮТЕРНЫЕ СИСТЕМЫ, ИНФОРМАЦИОННЫЕ</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="en"><subject>COMPUTER SCIENCE</subject></subj-group></article-categories><title-group><article-title>Совместное распознавание акустических сцен и аудиособытий с помощью многозадачного обучения компактных моделей</article-title><trans-title-group xml:lang="en"><trans-title>Low-complexity multi task learning for joint acoustic scenes classification and sound events detection</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author" corresp="yes"><contrib-id contrib-id-type="orcid">https://orcid.org/0000-0002-3929-7484</contrib-id><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Сурков</surname><given-names>М. К.</given-names></name><name name-style="western" xml:lang="en"><surname>Surkov</surname><given-names>M. K.</given-names></name></name-alternatives><bio xml:lang="ru"><p>Сурков Максим Константинович - аспирант</p><p>Санкт-Петербург, 197101</p></bio><bio xml:lang="en"><p>Maxim K. Surkov - PhD Student</p><p>Saint Petersburg, 197101</p></bio><email xlink:type="simple">surkovmax007@mail.ru</email><xref ref-type="aff" rid="aff-1"/></contrib></contrib-group><aff-alternatives id="aff-1"><aff xml:lang="ru"><institution>Университет ИТМО</institution><country>Россия</country></aff><aff xml:lang="en"><institution>ITMO University</institution><country>Russian Federation</country></aff></aff-alternatives><pub-date pub-type="collection"><year>2024</year></pub-date><pub-date pub-type="epub"><day>13</day><month>12</month><year>2024</year></pub-date><volume>24</volume><issue>5</issue><fpage>758</fpage><lpage>769</lpage><permissions><copyright-statement>Copyright &amp;#x00A9; Сурков М.К., 2024</copyright-statement><copyright-year>2024</copyright-year><copyright-holder xml:lang="ru">Сурков М.К.</copyright-holder><copyright-holder xml:lang="en">Surkov M.K.</copyright-holder><license xml:lang="ru" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>Данная работа распространяется под лицензией Creative Commons Attribution 4.0.</license-p></license><license xml:lang="en" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>This work is licensed under a Creative Commons Attribution 4.0 License.</license-p></license></permissions><self-uri xlink:href="https://ntv.elpub.ru/jour/article/view/142">https://ntv.elpub.ru/jour/article/view/142</self-uri><abstract><p>Введение. Задача распознавания метаинформации заключается в выявлении и извлечении данных различной природы (речь, шумы, акустическая сцена, акустические события, аномальные звуки) из входного аудиосигнала. Существуют подходы, способные обеспечить высокую точность распознавания метаинформации различной природы в аудиозаписях. Данные модели часто опираются на глубокие нейронные сети с числом обучаемых параметров более сотни миллионов. Как следствие, такие модели невозможно использовать в реальных коммерческих системах, так как они ограничены в вычислительных ресурсах. Это влияет на работу умных устройств, таких как мобильные телефоны, умные часы, колонки, системы «умный дом». Обычно к умным устройствам предъявляются серьезные требования по энергоэффективности, что влияет на применение тех или иных компонентов в составе таких продуктов. Тактовые частоты процессоров, объемы оперативной и дисковой памяти в таких устройствах сильно ограничены и не способны работать с нейросетевыми моделями с большим числом обучаемых параметров. Подобные ограничения требуют поиска возможных решений, которые бы позволили применять технологии распознавания метаинформации в коммерческих устройствах. Возможным решением могут стать так называемые компактные нейросетевые модели, которые за счет архитектуры и многозадачных алгоритмов обучения способны распознавать метаинформацию в аудиозаписях и используют ограниченное число обучаемых параметров. Коммерческий интерес к данной задаче согласуется и с заинтересованностью научного сообщества. Так, в рамках международного конкурса под названием «Detection and Classification of Acoustic Scenes and Events» организаторами были сформулированы специальные подзадачи — распознавание акустической сцены при использовании низкоресурсных систем («Low- Complexity Acoustic Scene Classification») и детекции аудиособытий («Sound Event Detection with Weak Labels and Synthetic Soundscapes»). Важными исследовательскими вопросами являются как создание оптимальной архитектуры компактной нейронной сети, так и алгоритмов их обучения для получения низкоресурсной высокоточной системы распознавания акустических сцен и аудиособытий.Метод. Исследование выполнено на основе корпуса данных задач Challenge «Low-Complexity Acoustic Scene Classification» и «Sound Event Detection with Weak Labels and Synthetic Soundscapes». Предложена архитектура многозадачной нейронной сети, состоящая из общего кодировщика и двух независимых декодировщиков для каждой из двух задач. Рассмотрены классические алгоритмы многозадачного обучения SoftMTL и HardMTL, а также разработаны их модификации CrossMTL, которые опираются на идею переиспользования данных от одной задачи при обучении декодировщика решать вторую задачу, и FreezeMTL, в процессе которого обученные веса общего кодировшика замораживаются после обучения на первой задаче и используются для оптимизации второго декодировщика.Основные результаты. Показано, что применение модификации CrossMTL дает возможность существенно увеличить точность классификации акустических сцен и детекции аудиособытий по сравнению с классическими подходами SoftMTL и HardMTL. Алгоритм FreezeMTL позволяет получить модель, демонстрирующую точность классификации сцен в 42,44 % и детекции событий в 45,86 %, что сравнимо с показателями базовых решений задач 2023 года.Обсуждение. Предложена компактная нейронная сеть, состоящая из 633,5 тыс. обучаемых параметров, требующая 43,2 млн арифметических операций для обработки аудио длиной в одну секунду. Модель использует на 7,8 % меньше обучаемых параметров и на 40 % меньше арифметических операций по сравнению с наивным применением двух независимых моделей. Разработанную модель можно применить в умных устройствах за счет уменьшения числа обучаемых параметров и арифметических операций, необходимых для ее применения.</p></abstract><trans-abstract xml:lang="en"><p>The task of automatic metainformation recognition from audio sources is to detect and extract data of various natures (speech, noises, acoustic scenes, acoustic events, anomalies) from a given audio input signal. This area is well developed and known to the scientific community and has various approaches with high quality. But, the vast majority of such methods are based on large neural networks with a huge number of weights to be trained. Subsequently, it is impractical to use them in environments with severely limited computing resources. The smart device industry is currently growing rapidly: smartphones, smart watches, voice assistants, TV, smart home. Such products have limitations in both processor and memory. At that moment, the State-of-the-Art way to cope with these conditions is to use so-called low-complexity models. Moreover, in recent years, the interest of the scientific community in the above-mentioned problem has been growing (DCASE Workshop). One of the most crucial subtasks in the global meta information recognition problem is the task of Automatic Scene Classification and the task of Sound Event Detection. The most important scientific questions are the development of both the optimal low-complexity neural network architecture and learning algorithms to obtain a low-resource, high-quality system for classifying acoustic scenes and detecting sound events. In this paper the datasets from DCASE Challenge “Low-Complexity Acoustic Scene Classification” and “Sound Event Detection with Weak Labels and Synthetic Soundscapes” were used. A multitask neural network architecture was proposed consisting of a common encoder and two independent decoders for each of the two tasks. The classical algorithms of multitask learning SoftMTL and HardMTL were considered, and their modifications were developed: CrossMTL, which is based on the idea of reusing data from one task when training the decoder to solve the second task, and FreezeMTL, in which the trained weights of the common encoder are frozen after training on the first task and used to optimize the second decoder. As a result of the experiments, it was shown that the use of the CrossMTL modification can significantly increase the accuracy of the classification of acoustic scenes and event detection in compare with classical approaches SoftMTL and HardMTL. The FreezeMTL algorithm made it possible to obtain a model that provides 42.44 % accuracy in scene classification and 45.86 % accuracy in event detection, which is comparable to the results of the baseline solutions of 2023. In this paper, a low-complexity neural network consisting of 633.5 K trainable parameters was proposed, requiring 43.2 M MACs to process one second audio. This approach uses 7.8 % fewer trainable parameters and 40 % fewer MACs compared to the naive application of two independent models. The developed model can be used in smart devices due to a small number of trainable parameters, as well as a small number of MACs required for its application.</p></trans-abstract><kwd-group xml:lang="ru"><kwd>распознавание акустической сцены</kwd><kwd>детекция аудиособытий</kwd><kwd>компактные модели</kwd><kwd>многозадачные нейронные сети</kwd><kwd>многозадачное обучение</kwd><kwd>распознавание метаинформации</kwd><kwd>умные устройства</kwd><kwd>нейронные сети</kwd></kwd-group><kwd-group xml:lang="en"><kwd>acoustic scene classification</kwd><kwd>sound event detection</kwd><kwd>compact models</kwd><kwd>multitask neural networks</kwd><kwd>multitask learning</kwd><kwd>meta-information recognition</kwd><kwd>smart devices</kwd><kwd>neural networks</kwd></kwd-group></article-meta></front><back><ref-list><title>References</title><ref id="cit1"><label>1</label><citation-alternatives><mixed-citation xml:lang="ru">Kriman S., Beliaev S., Ginsburg B., Huang J., Kuchaiev O., Lavrukhin V., Leary R., Li J., Zhang Y. 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