Aspects of organizing game interactions among asymmetric agents using graph neural networks
https://doi.org/10.17586/2226-1494-2024-24-6-1044-1048
Abstract
The article considers the structures of representation of the graph of inter-agent connections for increasing the efficiency of agent interaction in cooperative competitive games using graph neural networks. A comparative assessment of metrics and adjacency matrices for graphs of connections defined using geometric and semantic metrics of proximity is performed. It is shown that semantic proximity is more effective in constructing a graph of inter-agent connections, and the use of oriented graphs ensures flexible management of information flows. The proposed patterns are important to consider when organizing multi-agent reinforcement learning in a wide range of application areas.
Keywords
About the Authors
A. O. IsakovRussian Federation
Artem O. Isakov - PhD Student,
Saint Petersburg, 197101
D. E. Peregorodiev
Russian Federation
Danil E. Peregorodiev - Student,
Saint Petersburg, 197101
I. V. Tomilov
Russian Federation
Ivan V. Tomilov - Student,
Saint Petersburg, 197101
N. F. Gusarova
Russian Federation
Natalia F. Gusarova - PhD, Senior Researcher, Associate Professor,
Saint Petersburg, 197101
A. A. Golubev
Russian Federation
Alexander A. Golubev - PhD Student,
Saint Petersburg, 197101
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Review
For citations:
Isakov A.O., Peregorodiev D.E., Tomilov I.V., Gusarova N.F., Golubev A.A. Aspects of organizing game interactions among asymmetric agents using graph neural networks. Scientific and Technical Journal of Information Technologies, Mechanics and Optics. 2024;24(6):1044-1048. (In Russ.) https://doi.org/10.17586/2226-1494-2024-24-6-1044-1048